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<div class="header">
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<a href="#pub-methods">Public 成员函数</a> &#124;
<a href="#pub-static-methods">静态 Public 成员函数</a> &#124;
<a href="#pub-attribs">Public 属性</a> &#124;
<a href="#pro-methods">Protected 成员函数</a> &#124;
<a href="#pro-attribs">Protected 属性</a> &#124;
<a href="#pri-methods">Private 成员函数</a> &#124;
<a href="#friends">友元</a> &#124;
<a href="class_o_n___brep-members.html">所有成员列表</a>  </div>
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<div class="title">ON_Brep类 参考</div>  </div>
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类 ON_Brep 继承关系图:</div>
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  <img src="class_o_n___brep.png" usemap="#ON_5FBrep_map" alt=""/>
  <map id="ON_5FBrep_map" name="ON_5FBrep_map">
<area href="class_o_n___geometry.html" alt="ON_Geometry" shape="rect" coords="0,56,92,80"/>
<area href="class_o_n___object.html" alt="ON_Object" shape="rect" coords="0,0,92,24"/>
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<table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-methods"></a>
Public 成员函数</h2></td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroyRuntimeCache</b> (bool bDelete=true)</td></tr>
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unsigned int&#160;</td><td class="memItemRight" valign="bottom"><b>SizeOf</b> () const</td></tr>
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ON__UINT32&#160;</td><td class="memItemRight" valign="bottom"><b>DataCRC</b> (ON__UINT32 current_remainder) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>EvaluatePoint</b> (const class <a class="el" href="class_o_n___obj_ref.html">ON_ObjRef</a> &amp;objref, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;P) const</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Brep</b> (const <a class="el" href="class_o_n___brep.html">ON_Brep</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___brep.html">ON_Brep</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___brep.html">ON_Brep</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>MemoryRelocate</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsDuplicate</b> (const <a class="el" href="class_o_n___brep.html">ON_Brep</a> &amp;other, double tolerance=ON_ZERO_TOLERANCE) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Destroy</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>CreateMesh</b> (const <a class="el" href="class_o_n___mesh_parameters.html">ON_MeshParameters</a> &amp;mp, <a class="el" href="class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="class_o_n___mesh.html">ON_Mesh</a> * &gt; &amp;mesh_list) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroyMesh</b> (ON::mesh_type mesh_type, bool bDeleteMesh=true)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetMesh</b> (ON::mesh_type mesh_type, <a class="el" href="class_o_n___simple_array.html">ON_SimpleArray</a>&lt; const <a class="el" href="class_o_n___mesh.html">ON_Mesh</a> * &gt; &amp;meshes) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Create</b> (<a class="el" href="class_o_n___surface.html">ON_Surface</a> *&amp;pSurface)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Create</b> (<a class="el" href="class_o_n___nurbs_surface.html">ON_NurbsSurface</a> *&amp;pNurbsSurface)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Create</b> (<a class="el" href="class_o_n___plane_surface.html">ON_PlaneSurface</a> *&amp;pPlaneSurface)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Create</b> (<a class="el" href="class_o_n___rev_surface.html">ON_RevSurface</a> *&amp;pRevSurface)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Create</b> (<a class="el" href="class_o_n___sum_surface.html">ON_SumSurface</a> *&amp;pSumSurface)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsValid</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log=NULL) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidTopology</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log=NULL) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidGeometry</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log=NULL) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidTolerancesAndFlags</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log=NULL) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidForV2</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidForV2</b> (const <a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidForV2</b> (const <a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Dump</b> (<a class="el" href="class_o_n___text_log.html">ON_TextLog</a> &amp;) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Write</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Read</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;)</td></tr>
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ON::object_type&#160;</td><td class="memItemRight" valign="bottom"><b>ObjectType</b> () const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Dimension</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>ClearBoundingBox</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBBox</b> (double *, double *, ON_BOOL32=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Transform</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>SwapCoordinates</b> (int, int)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>HasBrepForm</b> () const</td></tr>
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<a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>BrepForm</b> (<a class="el" href="class_o_n___brep.html">ON_Brep</a> *brep=NULL) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>AddTrimCurve</b> (<a class="el" href="class_o_n___curve.html">ON_Curve</a> *)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>AddEdgeCurve</b> (<a class="el" href="class_o_n___curve.html">ON_Curve</a> *)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>AddSurface</b> (<a class="el" href="class_o_n___surface.html">ON_Surface</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetEdgeCurve</b> (<a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;edge, int c3_index, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> *sub_domain=NULL)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimCurve</b> (<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;trim, int c2_index, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> *sub_domain=NULL)</td></tr>
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<a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewVertex</b> ()</td></tr>
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<a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewVertex</b> (<a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> vertex_point, double vertex_tolerance=ON_UNSET_VALUE)</td></tr>
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<a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewEdge</b> (int=-1)</td></tr>
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<a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewEdge</b> (<a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> &amp;, <a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> &amp;, int=-1, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> *=NULL, double edge_tolerance=ON_UNSET_VALUE)</td></tr>
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<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewFace</b> (int si=-1)</td></tr>
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<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>NewFace</b> (const <a class="el" href="class_o_n___surface.html">ON_Surface</a> &amp;surface)</td></tr>
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<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>NewFace</b> (<a class="el" href="class_o_n___surface.html">ON_Surface</a> *pSurface, int vid[4], int eid[4], ON_BOOL32 bRev3d[4])</td></tr>
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<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>NewRuledFace</b> (const <a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;edgeA, bool bRevEdgeA, const <a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;edgeB, bool bRevEdgeB)</td></tr>
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<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>NewConeFace</b> (const <a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> &amp;vertex, const <a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;edge, bool bRevEdge)</td></tr>
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<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewLoop</b> (ON_BrepLoop::TYPE)</td></tr>
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<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewLoop</b> (ON_BrepLoop::TYPE loop_type, <a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;face)</td></tr>
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<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>NewOuterLoop</b> (int face_index)</td></tr>
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<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>NewOuterLoop</b> (int face_index, int vid[4], int eid[4], ON_BOOL32 bRev3d[4])</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>NewPlanarFaceLoop</b> (int face_index, ON_BrepLoop::TYPE loop_type, <a class="el" href="class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="class_o_n___curve.html">ON_Curve</a> * &gt; &amp;boundary, ON_BOOL32 bDuplicateCurves=true)</td></tr>
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<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewTrim</b> (int c2i=-1)</td></tr>
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<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewTrim</b> (ON_BOOL32 bRev3d, <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;loop, int c2i=-1)</td></tr>
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<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewTrim</b> (<a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;edge, ON_BOOL32 bRev3d, int c2i=-1)</td></tr>
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<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewTrim</b> (<a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;edge, ON_BOOL32 bRev3d, <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;loop, int c2i=-1)</td></tr>
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<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewSingularTrim</b> (const <a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> &amp;vertex, <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;loop, ON_Surface::ISO iso, int c2i=-1)</td></tr>
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<a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewPointOnFace</b> (<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;face, double s, double t)</td></tr>
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<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>NewCurveOnFace</b> (<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;face, <a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;edge, ON_BOOL32 bRev3d=false, int c2i=-1)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Append</b> (const <a class="el" href="class_o_n___brep.html">ON_Brep</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetVertices</b> (void)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimIsoFlags</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimIsoFlags</b> (<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimIsoFlags</b> (<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimIsoFlags</b> (<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;)</td></tr>
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ON_BrepTrim::TYPE&#160;</td><td class="memItemRight" valign="bottom"><b>TrimType</b> (const <a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;trim, ON_BOOL32 bLazy=true) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimTypeFlags</b> (ON_BOOL32 bLazy=false)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimTypeFlags</b> (<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;, ON_BOOL32 bLazy=false)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimTypeFlags</b> (<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;, ON_BOOL32 bLazy=false)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimTypeFlags</b> (<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;, ON_BOOL32 bLazy=false)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetTrim2dStart</b> (int trim_index, <a class="el" href="class_o_n__2d_point.html">ON_2dPoint</a> &amp;) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetTrim2dEnd</b> (int, <a class="el" href="class_o_n__2d_point.html">ON_2dPoint</a> &amp;) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetTrim3dStart</b> (int, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetTrim3dEnd</b> (int, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;) const</td></tr>
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ON_BrepLoop::TYPE&#160;</td><td class="memItemRight" valign="bottom"><b>ComputeLoopType</b> (const <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetVertexTolerance</b> (<a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> &amp;vertex, ON_BOOL32 bLazy=false) const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimTolerance</b> (<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;trim, ON_BOOL32 bLazy=false) const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetEdgeTolerance</b> (<a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;edge, ON_BOOL32 bLazy=false) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetVertexTolerances</b> (ON_BOOL32 bLazy=false)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimTolerances</b> (ON_BOOL32 bLazy=false)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetEdgeTolerances</b> (ON_BOOL32 bLazy=false)</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimBoundingBox</b> (<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;trim, ON_BOOL32 bLazy=false)</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimBoundingBoxes</b> (<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;loop, ON_BOOL32 bLazy=false)</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimBoundingBoxes</b> (<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;face, ON_BOOL32 bLazy=false)</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimBoundingBoxes</b> (ON_BOOL32 bLazy=false)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetTolerancesBoxesAndFlags</b> (ON_BOOL32 bLazy=false, ON_BOOL32 bSetVertexTolerances=true, ON_BOOL32 bSetEdgeTolerances=true, ON_BOOL32 bSetTrimTolerances=true, ON_BOOL32 bSetTrimIsoFlags=true, ON_BOOL32 bSetTrimTypeFlags=true, ON_BOOL32 bSetLoopTypeFlags=true, ON_BOOL32 bSetTrimBoxes=true)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SurfaceUseCount</b> (int surface_index, int max_count=0) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>EdgeCurveUseCount</b> (int c3_index, int max_count=0) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>TrimCurveUseCount</b> (int c2_index, int max_count=0) const</td></tr>
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<a class="el" href="class_o_n___curve.html">ON_Curve</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Loop3dCurve</b> (const <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;loop, ON_BOOL32 bRevCurveIfFaceRevIsTrue=false) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>Loop3dCurve</b> (const <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;loop, <a class="el" href="class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="class_o_n___curve.html">ON_Curve</a> * &gt; &amp;curve_list, ON_BOOL32 bRevCurveIfFaceRevIsTrue=false) const</td></tr>
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<a class="el" href="class_o_n___curve.html">ON_Curve</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Loop2dCurve</b> (const <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;loop) const</td></tr>
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virtual int&#160;</td><td class="memItemRight" valign="bottom"><b>SolidOrientation</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsSolid</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsManifold</b> (ON_BOOL32 *pbIsOriented=NULL, ON_BOOL32 *pbHasBoundary=NULL) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsPointInside</b> (<a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> P, double tolerance, bool bStrictlyInside) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsSurface</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>FaceIsSurface</b> (int) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>LoopIsSurfaceBoundary</b> (int) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>FlipReversedSurfaces</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimDomain</b> (int, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetEdgeDomain</b> (int, const <a class="el" href="class_o_n___interval.html">ON_Interval</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Flip</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>FlipFace</b> (<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>FlipLoop</b> (<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>LoopDirection</b> (const <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SortFaceLoops</b> (<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;face) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CombineCoincidentVertices</b> (<a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> &amp;, <a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CombineCoincidentEdges</b> (<a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;, <a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>CombineContiguousEdges</b> (int edge_index0, int edge_iindex1, double angle_tolerance_radians=ON_PI/180.0)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DeleteVertex</b> (<a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> &amp;vertex)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DeleteEdge</b> (<a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> &amp;edge, ON_BOOL32 bDeleteEdgeVertices)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DeleteTrim</b> (<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;trim, ON_BOOL32 bDeleteTrimEdges)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DeleteLoop</b> (<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;loop, ON_BOOL32 bDeleteLoopEdges)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DeleteFace</b> (<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;face, ON_BOOL32 bDeleteFaceEdges)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DeleteSurface</b> (int s_index)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Delete2dCurve</b> (int c2_index)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Delete3dCurve</b> (int c3_index)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>LabelConnectedComponent</b> (int face_index, int label)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>LabelConnectedComponents</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetConnectedComponents</b> (<a class="el" href="class_o_n___simple_array.html">ON_SimpleArray</a>&lt; <a class="el" href="class_o_n___brep.html">ON_Brep</a> * &gt; &amp;components, bool bDuplicateMeshes) const</td></tr>
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<a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>SubBrep</b> (int subfi_count, const int *sub_fi, <a class="el" href="class_o_n___brep.html">ON_Brep</a> *sub_brep=0) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>HasRegionTopology</b> () const</td></tr>
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const <a class="el" href="class_o_n___brep_region_topology.html">ON_BrepRegionTopology</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>RegionTopology</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>DestroyRegionTopology</b> ()</td></tr>
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<a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>DuplicateFace</b> (int face_index, ON_BOOL32 bDuplicateMeshes) const</td></tr>
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<a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>DuplicateFaces</b> (int face_count, const int *face_index, ON_BOOL32 bDuplicateMeshes) const</td></tr>
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<a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>ExtractFace</b> (int face_index)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>StandardizeEdgeCurve</b> (int edge_index, bool bAdjustEnds)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>StandardizeEdgeCurve</b> (int edge_index, bool bAdjustEnds, int EdgeCurveUse)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>StandardizeEdgeCurves</b> (bool bAdjustEnds)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>StandardizeTrimCurve</b> (int trim_index)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>StandardizeTrimCurves</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>StandardizeFaceSurface</b> (int face_index)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>StandardizeFaceSurfaces</b> ()</td></tr>
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ON_DEPRECATED void&#160;</td><td class="memItemRight" valign="bottom"><b>StardardizeFaceSurfaces</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Standardize</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ShrinkSurface</b> (<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;face, int DisableSide=0)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ShrinkSurfaces</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>Compact</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CullUnusedFaces</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CullUnusedLoops</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CullUnusedTrims</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CullUnusedEdges</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CullUnusedVertices</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CullUnused3dCurves</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CullUnused2dCurves</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CullUnusedSurfaces</b> ()</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>PrevTrim</b> (int) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>NextTrim</b> (int) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>PrevEdge</b> (int current_edge_index, int endi, int *prev_endi=NULL) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>NextEdge</b> (int current_edge_index, int endi, int *next_endi=NULL) const</td></tr>
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const <a class="el" href="class_o_n___geometry.html">ON_Geometry</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>BrepComponent</b> (ON_COMPONENT_INDEX ci) const</td></tr>
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<a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Vertex</b> (int vertex_index) const</td></tr>
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<a class="el" href="class_o_n___brep_vertex.html">ON_BrepVertex</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Vertex</b> (ON_COMPONENT_INDEX vertex_index) const</td></tr>
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<a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Edge</b> (int edge_index) const</td></tr>
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<a class="el" href="class_o_n___brep_edge.html">ON_BrepEdge</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Edge</b> (ON_COMPONENT_INDEX edge_index) const</td></tr>
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<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Trim</b> (int trim_index) const</td></tr>
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<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Trim</b> (ON_COMPONENT_INDEX trim_index) const</td></tr>
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<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Loop</b> (int loop_index) const</td></tr>
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<a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Loop</b> (ON_COMPONENT_INDEX loop_index) const</td></tr>
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<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Face</b> (int face_index) const</td></tr>
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<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Face</b> (ON_COMPONENT_INDEX face_index) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>RemoveSlits</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>RemoveSlits</b> (<a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;F)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>MergeFaces</b> (int fid0, int fid1)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>MergeFaces</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>RemoveNesting</b> (bool bExtractSingleSegments, bool bEdges=true, bool bTrimCurves=true)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CollapseEdge</b> (int edge_index, bool bCloseTrimGap=true, int vertex_index=-1)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ChangeVertex</b> (int old_vi, int new_vi, bool bClearTolerances)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CloseTrimGap</b> (<a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;trim0, <a class="el" href="class_o_n___brep_trim.html">ON_BrepTrim</a> &amp;trim1)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>RemoveWireEdges</b> (bool bDeleteVertices=true)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>RemoveWireVertices</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Set_user</b> (<a class="el" href="union_o_n___u.html">ON_U</a> u)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Clear_vertex_user_i</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Clear_edge_user_i</b> (int)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Clear_edge_user_i</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Clear_trim_user_i</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Clear_loop_user_i</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Clear_face_user_i</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>Clear_user_i</b> ()</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___geometry"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___geometry')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___geometry.html">ON_Geometry</a></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Geometry</b> (const <a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___geometry.html">ON_Geometry</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a>&#160;</td><td class="memItemRight" valign="bottom"><b>BoundingBox</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;bbox, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>GetBoundingBox</b> (<a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_min, <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;bbox_max, int bGrowBox=false) const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Rotate</b> (double sin_angle, double cos_angle, const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Rotate</b> (double rotation_angle, const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;rotation_axis, const <a class="el" href="class_o_n__3d_point.html">ON_3dPoint</a> &amp;rotation_center)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Translate</b> (const <a class="el" href="class_o_n__3d_vector.html">ON_3dVector</a> &amp;translation_vector)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>Scale</b> (double scale_factor)</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetTightBoundingBox</b> (<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a> &amp;tight_bbox, int bGrowBox=false, const <a class="el" href="class_o_n___xform.html">ON_Xform</a> *xform=0) const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsDeformable</b> () const</td></tr>
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virtual bool&#160;</td><td class="memItemRight" valign="bottom"><b>MakeDeformable</b> ()</td></tr>
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virtual ON_COMPONENT_INDEX&#160;</td><td class="memItemRight" valign="bottom"><b>ComponentIndex</b> () const</td></tr>
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<tr class="inherit_header pub_methods_class_o_n___object"><td colspan="2" onclick="javascript:toggleInherit('pub_methods_class_o_n___object')"><img src="closed.png" alt="-"/>&#160;Public 成员函数 继承自 <a class="el" href="class_o_n___object.html">ON_Object</a></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>CopyFrom</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> *src)</td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_Object</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;&#160;</td><td class="memItemRight" valign="bottom"><b>operator=</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>EmergencyDestroy</b> ()</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>IsKindOf</b> (const <a class="el" href="class_o_n___class_id.html">ON_ClassId</a> *pClassId) const</td></tr>
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virtual <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a>&#160;</td><td class="memItemRight" valign="bottom"><b>ModelObjectId</b> () const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserString</b> (const wchar_t *key, const wchar_t *string_value)</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>SetUserStrings</b> (int count, const <a class="el" href="class_o_n___user_string.html">ON_UserString</a> *user_strings, bool bReplace)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserString</b> (const wchar_t *key, <a class="el" href="class_o_n__w_string.html">ON_wString</a> &amp;string_value) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStrings</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n___user_string.html">ON_UserString</a> &gt; &amp;user_strings) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserStringKeys</b> (<a class="el" href="class_o_n___class_array.html">ON_ClassArray</a>&lt; <a class="el" href="class_o_n__w_string.html">ON_wString</a> &gt; &amp;user_string_keys) const</td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>UserStringCount</b> () const</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>AttachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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ON_BOOL32&#160;</td><td class="memItemRight" valign="bottom"><b>DetachUserData</b> (<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *pUserData)</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>GetUserData</b> (const <a class="el" href="class_o_n___u_u_i_d.html">ON_UUID</a> &amp;userdata_uuid) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>PurgeUserData</b> ()</td></tr>
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<a class="el" href="class_o_n___user_data.html">ON_UserData</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>FirstUserData</b> () const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>TransformUserData</b> (const <a class="el" href="class_o_n___xform.html">ON_Xform</a> &amp;xform)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>CopyUserData</b> (const <a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>MoveUserData</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> &amp;source_object)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-static-methods"></a>
静态 Public 成员函数</h2></td></tr>
<tr class="memitem:acced23d3a7d4bc67e1f9c49161e821ad"><td class="memItemLeft" align="right" valign="top"><a id="acced23d3a7d4bc67e1f9c49161e821ad"></a>
static <a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>New</b> ()</td></tr>
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<tr class="memitem:af3069c70c366e55909d2912633e32b72"><td class="memItemLeft" align="right" valign="top"><a id="af3069c70c366e55909d2912633e32b72"></a>
static <a class="el" href="class_o_n___brep.html">ON_Brep</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>New</b> (const <a class="el" href="class_o_n___brep.html">ON_Brep</a> &amp;)</td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pub-attribs"></a>
Public 属性</h2></td></tr>
<tr class="memitem:abe5c84e87a7fd1a21557bd3fc97fdfa3"><td class="memItemLeft" align="right" valign="top"><a id="abe5c84e87a7fd1a21557bd3fc97fdfa3"></a>
<a class="el" href="union_o_n___u.html">ON_U</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_brep_user</b></td></tr>
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<a class="el" href="class_o_n___curve_array.html">ON_CurveArray</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_C2</b></td></tr>
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<a class="el" href="class_o_n___curve_array.html">ON_CurveArray</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_C3</b></td></tr>
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<tr class="memitem:a3cce744a01951ed60a0e64e337b7220f"><td class="memItemLeft" align="right" valign="top"><a id="a3cce744a01951ed60a0e64e337b7220f"></a>
<a class="el" href="class_o_n___surface_array.html">ON_SurfaceArray</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_S</b></td></tr>
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<a class="el" href="class_o_n___brep_vertex_array.html">ON_BrepVertexArray</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_V</b></td></tr>
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<a class="el" href="class_o_n___brep_edge_array.html">ON_BrepEdgeArray</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_E</b></td></tr>
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<tr class="memitem:a162b6c45769458bd7f675069731e3b56"><td class="memItemLeft" align="right" valign="top"><a id="a162b6c45769458bd7f675069731e3b56"></a>
<a class="el" href="class_o_n___brep_trim_array.html">ON_BrepTrimArray</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_T</b></td></tr>
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<tr class="memitem:ae0e15de3de0de8d4887e3c6fcb866aea"><td class="memItemLeft" align="right" valign="top"><a id="ae0e15de3de0de8d4887e3c6fcb866aea"></a>
<a class="el" href="class_o_n___brep_loop_array.html">ON_BrepLoopArray</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_L</b></td></tr>
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<tr class="memitem:a15f34ef42b695422f04791047e63f0f0"><td class="memItemLeft" align="right" valign="top"><a id="a15f34ef42b695422f04791047e63f0f0"></a>
<a class="el" href="class_o_n___brep_face_array.html">ON_BrepFaceArray</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_F</b></td></tr>
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</table><table class="memberdecls">
<tr class="heading"><td colspan="2"><h2 class="groupheader"><a name="pro-methods"></a>
Protected 成员函数</h2></td></tr>
<tr class="memitem:a6726b50636fd751aad8bd6ba3f95ec7b"><td class="memItemLeft" align="right" valign="top"><a id="a6726b50636fd751aad8bd6ba3f95ec7b"></a>
void&#160;</td><td class="memItemRight" valign="bottom"><b>Initialize</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimIsoFlag</b> (int, double[6])</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimIsoFlag</b> (int)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetEdgeVertex</b> (const int, const int, const int)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>HopAcrossEdge</b> (int &amp;, int &amp;) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SetTrimStartVertex</b> (const int, const int)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetLoopVertices</b> (const int)</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>ClearTrimVertices</b> ()</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>ClearEdgeVertices</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SwapLoopParameters</b> (int)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>SwapTrimParameters</b> (int)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidTrim</b> (int trim_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidTrimTopology</b> (int trim_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidTrimGeometry</b> (int trim_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidTrimTolerancesAndFlags</b> (int trim_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidLoop</b> (int loop_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidLoopTopology</b> (int loop_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidLoopGeometry</b> (int loop_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidLoopTolerancesAndFlags</b> (int loop_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidFace</b> (int face_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidFaceTopology</b> (int face_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidFaceGeometry</b> (int face_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidFaceTolerancesAndFlags</b> (int face_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidEdge</b> (int edge_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidEdgeTopology</b> (int edge_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidEdgeGeometry</b> (int edge_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidEdgeTolerancesAndFlags</b> (int edge_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidVertex</b> (int vertex_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidVertexTopology</b> (int vertex_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidVertexGeometry</b> (int vertex_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>IsValidVertexTolerancesAndFlags</b> (int vertex_index, <a class="el" href="class_o_n___text_log.html">ON_TextLog</a> *text_log) const</td></tr>
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void&#160;</td><td class="memItemRight" valign="bottom"><b>SetTolsFromLegacyValues</b> ()</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadOld100</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadOld101</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadOld200</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;, int)</td></tr>
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<a class="el" href="class_o_n___curve.html">ON_Curve</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Read100_BrepCurve</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;) const</td></tr>
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<a class="el" href="class_o_n___surface.html">ON_Surface</a> *&#160;</td><td class="memItemRight" valign="bottom"><b>Read100_BrepSurface</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;) const</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_LegacyTrimStuff</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;, <a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;, <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_LegacyTrim</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;, <a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;, <a class="el" href="class_o_n___brep_loop.html">ON_BrepLoop</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_LegacyLoopStuff</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;, <a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_LegacyLoop</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;, <a class="el" href="class_o_n___brep_face.html">ON_BrepFace</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_LegacyFaceStuff</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ReadV1_LegacyShellStuff</b> (<a class="el" href="class_o_n___binary_archive.html">ON_BinaryArchive</a> &amp;)</td></tr>
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<a class="el" href="class_o_n___bounding_box.html">ON_BoundingBox</a>&#160;</td><td class="memItemRight" valign="bottom"><b>m_bbox</b></td></tr>
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int&#160;</td><td class="memItemRight" valign="bottom"><b>m_is_solid</b></td></tr>
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&#160;</td><td class="memItemRight" valign="bottom"><b>ON_OBJECT_DECLARE</b> (<a class="el" href="class_o_n___brep.html">ON_Brep</a>)</td></tr>
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友元</h2></td></tr>
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class&#160;</td><td class="memItemRight" valign="bottom"><b>ON_BrepFace</b></td></tr>
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class&#160;</td><td class="memItemRight" valign="bottom"><b>ON_BrepRegion</b></td></tr>
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class&#160;</td><td class="memItemRight" valign="bottom"><b>ON_BrepFaceSide</b></td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ON_BinaryArchive::ReadV1_TCODE_LEGACY_FAC</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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bool&#160;</td><td class="memItemRight" valign="bottom"><b>ON_BinaryArchive::ReadV1_TCODE_LEGACY_SHL</b> (<a class="el" href="class_o_n___object.html">ON_Object</a> **, <a class="el" href="class_o_n__3dm_object_attributes.html">ON_3dmObjectAttributes</a> *)</td></tr>
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